Wars World News
ForumIRC ChatDesign COsMapsAdvance Wars Project: Check it out!HackingOlaf's ChairHome
Advance Wars
Field Training
Campaign
Advance Campaign
War Room
CO Guide
Unit Guide
Damage Chart
Battle Mechanics
Concept Art
Downloads


Advance Wars 2
Tutorial
Campaign
War Room
CO Guide
CO FAQs
Damage Chart
Game Mechanics
Unlockables
Concept Art
Downloads


Advance Wars DS
Campaign
War Room
CO Guide
CO FAQs
Unit Guide
Skills Guide
Damage Chart
Game Mechanics
Combat Mode Guide
Survival Mode Guide
Unlockables
History Ranks
Concept Art
Downloads


Advance Wars Days of Ruin | Advance Wars Dark Conflict
Campaign
Trial Maps
CO Guide
CO FAQs
Unit Guide
Damage Chart (Print)
Concept Art

Super Famicom Wars
How To Play
CO Guide
Unit Guide
Damage Chart (Print)
Terrain Guide

Sunday, September 21st, 2014

Advance Wars: Days of Ruin
Trial Maps Guide

T33: Missile



Maximum Score: 443 pts
150-pt. time limit: 5 days
100-pt. time limit: 10 days
Player CO: Brenner
Enemy CO(s): Caulder
Special Condition(s): None

Overview: Use a Brenner/Infantry to provide the power score. Strategic placement of missiles and some luck finishes this map quickly.

Day 1:

- Move Tank 2S 1E and attack enemy Infantry from the north.
- Move western Infantry 1E 2N.
- Move northwestern Infantry 2S and destroy enemy Infantry from the west.
- Move eastern Infantry 2S 1E.
- Move remaining Infantry 1S 1E.
- Move western Mech 2S.
- Move remaining Mech 1S.
- Move Artillery 1E 3S.

Caulder Day 1:

- His Bike must have 8 HP after being counterattacked.

Day 2:

- Save here.
- Load Brenner into Infantry and move Brenner/Infantry 3S.
- Destroy enemy Bike with Artillery. Reload if this does not happen.
- Move easternmost Infantry 2E and launch silo. Target the tile 3S 2W of its position (or 2N 2W of Caulder's HQ).
- Move wounded Infantry 3E and join with wounded Infantry.
- Move western Mech 1W 1S.
- Move eastern Mech 2S.
- Move Tank 2S and destroy enemy Bike.
- Move remaining Infantry 2W and destroy enemy Mech from the north. Reload if this does not happen.

Day 3:

- Move western Mech 1W 1S.
- Destroy any enemy Infantry with Artillery.
- Move remaining Mech 1S 1W and destroy Infantry from the south.
- Move Brenner/Infantry 3S.
- Move Tank 2S 2E and destroy enemy Mech from the north.
- Move easternmost Infantry 3W.
- Destroy weaker Infantry with remaining Infantry.

Caulder Day 3:

- His Recon must not be on his HQ or a forest.

Day 4:

- Save here if the above happened.
- Destroy enemy Recon with Tank from the west. Reload if this does not happen.
- Destroy enemy Infantry with easternmost Infantry.
- Move western Mech 1W and launch silo. Target the tile 2S 2E of its position, which will hit Caulder's Infantry and Mech.
- Destroy enemy Infantry with Artillery.
- Move Brenner/Infantry 2N and use CO power.
- Move remaining Mech 1S and destroy enemy Mech.

Strategy by Xagor. Map image by DieselPheonix.

Poll
With the DS Wifi service shutting down in May, did you ever play AW4 online?

Yes!
No!

Show Results


List all polls

Staff
Contribute to WWN
10th Anniversary Articles

Xenesis
Linkman 145
HPD
thefalman
Dragon Fogel
DTaeKim


Advance Wars, Advance Wars 2, Advance Wars DS, and all content contained in those games are copyright (c) 1990-2005 Nintendo, and 2001-2005 Intelligent Systems. This site was not made with the permission of Nintendo or Intelligent Systems.
If this page does not appear properly, then you need a web standards compatible browser like Firefox