Adder

Army: Black Hole
A self-absorbed CO who believes his skills are matchless. Second to Hawke in rank.
Unlock: Complete the Campaign
His own face
Dirty things
Adept at making quick command decisions, he stores up energy for his CO Power more rapidly than other COs do.
Sideslip
Movement range for all units is increased by 1 space.
Sidewinder
All units improve their movement range by 2 spaces.
Power Quote
“Kneel before Adder!”
Victory Quote
“Heh heh heh… What did you expect?”
Continue reading

Andy

Army: Orange Star
A mechanical boy wonder. Impulsive to a fault, he’s fiercely protective of friends.
Unlock: Available from the start.
Mechanics
Waking up early
No real weaknesses. Proficient with air, sea, and land units. Ready to fight wherever and whenever.
Hyper Repair
Restores 2 HP to all units.
Hyper Upgrade
Restores 5 HP to all units. Firepower rises, and unit movement increases by 1 space.
Power Quote
“It’s time for a tune-up!”
Victory Quote
“All right! And I’ll win next time, too!”
Continue reading

APC

APCAPCAPCAPCAPC
The APC is a basic troop-carrying unit. It is lightly armoured and mobile, but has no weapons of its own. It also supports the army by replenishing the supplies of other units.
Price: 5000G Move: 6
Built: Base Move Type: Tread
Vision: 1 Fuel: 70
Ammo: None Consumption: None
Abilities: Supply Restores the fuel and ammo supplies of every unit adjacent to the APC. The APC automatically supplies at the start of a turn, and can also use the command manually.
Transport This unit is capable of transporting other units. It has the Load and Drop commands.
Details
Transports:
Capacity: One Unit
Load/Unload:
Movement Chart

1

2

-

-

1

1

1

1

1

1

-

-

1

1

1

1
Primary Weapon: None Secondary Weapon: None

Basic Information


Game Platform:

  • Nintendo Gameboy Advance

Release Dates:

  • Japan: 25th November 2004 (As a compilation in Gameboy Wars 1 & 2 Advance)
  • North America: 24th June 2003
  • Europe: 3rd October 2003

Digital Re-release Dates:
Wii U: Virtual Console

  • Japan: 3rd April 2014 (As a compilation in Gameboy Wars 1 & 2 Advance)
  • North America: 20th August 2015
  • Europe: 2nd July 2015

Other Information:

  • Players: 1 to 4
  • Game Mode: Single Player, Single-System Multiplayer, Multi-Cartridge Multiplayer, Download Multiplayer
  • Wii U VC Game Mode: Single Player, Single-System Multiplayer
  • Accessory Support: Game boy Advance Link Cable

C01: Cleanup

Map Data:

  • Map Case: Campaign
  • Players: 2
  • Difficulty:
  • Speed Rank: 8 Days
  • Player CO: Andy
  • Enemy CO: Flak

 

Map Strategy
Points: 300 pt. S-rank

NOTE:This will work about 90% of the time.

General Strategy: Wipe out Flak’s forces. You have enough units to do so.

Day 1:

– Move all Infantry 3E.
– Move APC 1S 5E.

Day 2:

– Move all Infantry 3E.
– Move APC 3E.

Day 3:

– Move northern Infantry 2N 1E and attack enemy Infantry from the north.
– Move western Infantry 2E 1N and destroy enemy Infantry from the south.
– Move APC 2S 1E.

Day 4:

– Move southern Infantry 2E and attack enemy Infantry from the south.
– Move remaining southern Infantry 1E and destroy enemy Infantry.

Strategy by DTaeKim, map image by HPD.

C02: Border Skirmish

Map Data:

  • Map Case: Campaign
  • Players: 2
  • Difficulty:
  • Speed Rank: 8 Days
  • Player CO: Sami
  • Enemy CO: Flak

 

Map Strategy
Points: 300 pt. S-rank

NOTE:This will work about 90% of the time.

General Strategy: Hold the bridge and pick off Flak’s troops one by one.

Day 1:

– Move Infantry 3E and capture neutral city.
– Move Tank 3N 1E and attack Tank from the north.
– Move Mech 2N and destroy Tank from the south.
– Move Artillery 3E 2N.
– Move APC 2E 4N.

Day 2:

– Move Tank 1S 3E.
– Finish capturing neutral city.
– Move Artillery 1N.
– Move Mech 2E.

Day 3:

– Attack enemy western Tank with Artillery.
– Move Tank 1E and destroy enemy western Tank.
– Move Mech 2E.
– Move Infantry 2E.

Day 4:

– Enemy Infantry must be located N and E of enemy Tank.
– Attack enemy Tank with Artillery.
– Destroy enemy Tank with wounded Tank.
– Move Mech 2N and attack enemy northern Infantry.
– Move Infantry 2N and attack enemy northern Infantry.

Day 5:

– Move Mech 2E and destroy enemy Infantry.
– Move Tank 2E 3N and attack APC.
– Move Infantry 3N.
– Move Artillery 5E.

Day 6:

– Destroy APC with all available units.

Strategy by DTaeKim, map image by HPD.

C03: Orange Dawn

Map Data:

  • Map Case: Campaign
  • Players: 2
  • Difficulty:
  • Speed Rank: 6 Days
  • Player CO: Max
  • Enemy CO: Flak

 

Map Strategy
Points: 300 pt. S-rank

NOTE:This will work about 90% of the time.

General Strategy: Lure Flak’s troops away from the HQ and defend Infantry
with
B-copters and T-copter.

Day 1:

– Move western B-copter 4N 1W and attack enemy B-copter from the south.
– Move remaining B-copter 4N 1W and destroy enemy B-copter from the east.
– Load Infantry in T-copter and move T-copter 6W.

Day 2:

– All enemy units must generally move east.
– Move western B-copter 1N and attack enemy Infantry from the south.
– Attack enemy Infantry from the south with remaining B-copter.
– Move T-copter 2N.

Day 3:

– No enemy unit should attack allied B-copters.
– Move T-copter 4N and drop Infantry north onto enemy HQ.
– Move western B-copter 3W 2N.
– Move remaining B-copter 3W 3N.

Day 4:

– Begin capturing HQ.
– If enemy tank moves in range of southern units, destroy it.

Day 5:

– Finish capturing HQ.

Strategy by DTaeKim, map image by HPD.

C04: Flak Attack!


Lab Map Location
 
Map Data:

  • Map Case: Campaign
  • Players: 2
  • Difficulty:
  • Speed Rank: 8 Days
  • Player CO: Max
  • Enemy CO: Flak

 

Map Strategy
Points: 300 pt. S-rank

NOTE:This will work about 90% of the time.

General Strategy: Uh…destroy everything.

Day 1:

– Destroy enemy B-copter with Missile.
– Move eastern Anti-Air 2N.
– Move southern Anti-Air 2W.
– Begin capturing neutral city with Mech.
– Move northern B-copter 5S 1E.
– Move remaining B-copter 5W.
– Move Infantry 1W 1N, next to B-copter.
– Move Rockets 1N.

Day 2:

– Enemy unit formation generally has all air units in range of Anti-Air and
Missile with exception of enemy Bomber.
– Destroy enemy southernmost B-copter with Missiles.
– Finish capturing neutral city.
– Attack enemy southern Bomber with adjacent Anti-Air from the east.
– Destroy enemy southern Bomber with wounded Anti-Air.
– Use CO power.
– Move eastern B-copter 4W and attack enemy B-copter from the west.
– Move Infantry 3W and destroy enemy B-copter from the east.
– Attack enemy Fighter with adjacent Anti-Air from the south.
– Destroy enemy Fighter with remaining Anti-Air from the north.
– Move southern B-copter 1N 2W and attack enemy B-copter from the north.
– Move Rockets 1E.
– Move T-copter 1W 4N.

Day 3:

– It does not matter if allied Missile and T-copter are destroyed.
– Move wounded Anti-Air 3W 1S and destroy enemy B-copter.
– Destroy Bomber with all available Anti-Air.
– Move northern B-copter 3E 3N.
– Move remaining B-copter 3E 3N
– Move Rockets 1W.
– If T-copter survives, move it 2W.

Day 4:

– Attack enemy Infantry with Rockets.
– Move northern B-copter 3E 1N and destroy enemy Infantry.
– Attack enemy Tank with Mech.
– Destroy enemy Tank with remaining B-copter.
– Attack enemy Tank with Mech.
– Destroy enemy Infantry with Rockets.

Strategy by DTaeKim, map image by HPD.

C05: Lash Out!

Map Data:

  • Map Case: Campaign
  • Players: 2
  • Difficulty:
  • Speed Rank: 7 Days
  • Player CO: Sami
  • Enemy CO: Lash

 

Map Strategy
Points: 300 pt. S-rank

NOTE:This will work about 90% of the time.

General Strategy: Build up SCO power while manuvering Lander with two Tank
and
T-copter with Mech to Lash’s HQ.

Day 1:

– Attack enemy Rockets with Battleship.
– Move Cruiser 4N 2W and attack enemy Sub.
– Move T-copter 4S 3E.
– Load both Tanks into Lander and move Lander 2E 5N.
– Load Mech into APC and move APC 3E and drop Mech north.
– Move Rockets as far north along road as possible.

Day 2:

– Move Rockets 1W 2N.
– Destroy enemy Sub with Cruiser.
– Attack/Destroy enemy Cruiser with Battleship.
– Destroy enemy Cruiser with wounded Sub.
– Move Lander 4N 1W and drop Tanks north and west.
– Load Mech in T-copter and move T-copter 5N 2W.

Day 3:

– Move western Tank 1N 1W and attack enemy Anti-air from the south.
– Move remaining Tank 1W and attack enemy Anti-air from the south.
– Drop Mech east.
– Move Battleship 5N.

Day 4:

– Attack most expensive enemy unit available with Rockets.
– Move western Tank 1N.
– Move Battleship 3W.

Day 5:

– Attack enemy Anti-Air with Battleship.
– Destroy enemy Anti-Air with Mech from the south.
– Move Tank 6E and destroy enemy Rockets.
– Attack enemy unit on enemy base with Rockets.

Day 6:

– If SCO power is unavailable, attack as many units as possible to build it
up.
– Use SCO power.
– Capture enemy HQ.

Strategy by DTaeKim, map image by HPD.

C06: Andy’s Time

Map Data:

  • Map Case: Campaign
  • Players: 2
  • Difficulty:
  • Speed Rank: 12 Days
  • Player CO: Andy
  • Enemy CO: Flak

 

Map Strategy
Points: 300 pt. S-rank

NOTE:This will work about 90% of the time.

General Strategy: Use T-copter and Infantry in order to capture neutral base near Black Cannon as soon as possible. Deploy Artillery for quicker completion and Recons for power score.

Day 1:

– Load Infantry in T-copter and move T-copter 3W 3N
– Deploy Artillery from eastern base.

Day 2:

– Move T-copter 3W 3N.
– Move Artillery 5N.
– Deploy Recon from eastern base.

Day 3:

– Move T-copter 3W 3N and drop Infantry N.
– Move Artillery 4N 1W.
– Move Recon 8N.
– Deploy Recons from both bases.

Day 4:

– Begin capturing neutral base with Infantry.
– Move Artillery 2N 3W.
– Move northern Recon 5N 1W and attack enemy Infantry from the north.
– Move eastern northern Recon 8N.
– Move remaining Recon as far north along road as possible.

Day 5:

– Allied Artillery must not take any damage.
– Finish capturing neutral base.
– Move northern Recon 2W and attack enemy Infantry from the north.
– Move Artillery 4W.
– Move remaining northern Recon 5N 2W.
– Move southern Recon as far north and west along road as possible.
– Attack Infantry with remaining Recon.

Day 6:

– Move Infantry off northern base.
– Deploy Rockets from northern base.
– Move Artillery 2W 1N.
– Attack and destroy all wounded enemy Infantry with all Recons.

Day 7:

– Attack enemy Black Cannon with Rockets.
– Destroy enemy Black Cannon with Artillery.

Strategy by DTaeKim, map image by HPD.

C07: Test of Time


No Fog of War
 
Map Data:

  • Map Case: Campaign
  • Players: 2
  • Difficulty:
  • Speed Rank: 7 Days
  • Player CO: Andy
  • Enemy CO: Flak

 

Map Strategy
Points: 300 pt. S-rank

NOTE:This will work about 90% of the time.

General Strategy: Eliminate initial enemy force while pushing towards enemy
lab in the west.

Day 1:

– Move Infantry 2N onto mountain.
– Move Anti-Air 1E 3N.
– Move Recon 2N 1E.
– Destroy enemy Artillery with Artillery and Rockets.
– Move Md. Tank 3N 1W and destroy enemy Anti-Air.
– Load Mech into APC.
– Move Tank 1W 1N.

Day 2:

– Destroy enemy Recon with Artillery and Rockets.
– Destroy enemy Infantry with Md. Tank from the west.
– Move Recon 4E 1N.
– Move Tank 2E 2N.
– Move loaded APC 3N.

Day 3:

– Move Recon 5E.
– Move Tank 5E 1S and attack enemy Rockets.
– Move APC 6E and drop Infantry E.

Day 4:

– Destroy enemy Rockets with Recon.
– Move APC 1N.
– Begin capturing enemy lab.

Day 5:

– Finish capturing enemy lab.

Strategy by DTaeKim, map image by HPD.

C08: Liberation

Map Data:

  • Map Case: Campaign
  • Players: 2
  • Difficulty:
  • Speed Rank: 17 Days
  • Player CO: Andy, Max or Sami
  • Enemy CO: Flak

 

Map Strategy
Selected CO: Max
Points: 300 pt. S-rank

General Strategy: Capture neutral airport as soon as possible, then wait
until you can destroy two units in one day. Destroy pipe seam following
day.

Day 1:

– Deploy APC from northern base.
– Deploy Infantry from western base.

Day 2:

– Load Infantry into APC and move APC 2N 4W and drop Infantry N.

Day 3:

– Move Infantry 2N and begin capturing neutral airport.
– Move APC 2S 2N onto allied city.

Day 4:

– Enemy Recon must go west.
– Finish capturing neutral airport.

Day 5:

– Move Infantry off airport.
– Build Bomber from airport.
– Build Mech from northern base.

Day 6:

– Build Tank from southern base.

Day 7:

– Destroy enemy Recon with Mech and Tank.
– Destroy Anti-Air with Bomber from the east.

Day 8:

– Destroy pipe seam with Bomber.

Strategy by DTaeKim, map image by HPD.