{"id":1960,"date":"2014-12-04T12:01:16","date_gmt":"2014-12-04T02:31:16","guid":{"rendered":"http:\/\/www.warsworldnews.com\/wp\/?p=1960"},"modified":"2017-03-12T14:06:22","modified_gmt":"2017-03-12T04:36:22","slug":"glitches-aw3","status":"publish","type":"post","link":"https:\/\/www.warsworldnews.com\/wp\/aw3\/game-aw3\/glitches-aw3\/","title":{"rendered":"Glitches"},"content":{"rendered":"<p>Like any game, there are always some bugs that slip through. Dual Strike has a number of interesting bugs to experience.<!--more--><\/p>\n<h3><strong>Blank Commander Glitch<\/strong><\/h3>\n<p><strong>Requires:<\/strong> Japanese V1.0, USA V1.0<\/p>\n<p>This glitch is very simple &#8211; it places the &#8216;Blank Slot&#8217; from the CO selection screen as a selectable CO. To perform it, simply select a CO in the Campaign, War Room or Survival with a blank slot in the second CO slot. Then select the CO that is in the first slot for the second slot to &#8216;swap&#8217; them and have the blank slot in slot one. Start the game!<\/p>\n<p>As the Blank Slot is basically a placeholder, it has no graphics or text associated with it. Any use of a CO Power, opening the CO dossier or using the CO Swap function will result in a hard freeze as the game tries to load graphics that don&#8217;t exist.<\/p>\n<span class=\"collapseomatic \" id=\"id69dbc35bd8df2\"  tabindex=\"0\" title=\"Screenshots\"    >Screenshots<\/span><div id=\"target-id69dbc35bd8df2\" class=\"collapseomatic_content \">\n<table>\n<tbody>\n<tr>\n<td class=\"tre\" align=\"center\" valign=\"top\"><a href=\"http:\/\/www.warsworldnews.com\/wp\/media\/Blankie01.png\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-1963\" src=\"http:\/\/www.warsworldnews.com\/wp\/media\/Blankie01.png\" alt=\"How to set it up\" width=\"256\" height=\"384\" srcset=\"https:\/\/www.warsworldnews.com\/wp\/media\/Blankie01.png 256w, https:\/\/www.warsworldnews.com\/wp\/media\/Blankie01-200x300.png 200w\" sizes=\"auto, (max-width: 256px) 100vw, 256px\" \/><br \/>\n<\/a><\/p>\n<p>How to set it up<\/td>\n<td class=\"tre\" align=\"center\" valign=\"top\"><a href=\"http:\/\/www.warsworldnews.com\/wp\/media\/Blankie02.png\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.warsworldnews.com\/wp\/media\/Blankie02.png\" alt=\"How to set it up\" width=\"256\" height=\"384\" \/><\/a>&nbsp;<\/p>\n<p>How to set it up<\/td>\n<\/tr>\n<tr>\n<td class=\"tre\" align=\"center\" valign=\"center\"><a href=\"http:\/\/www.warsworldnews.com\/wp\/media\/Blankie03.png\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-1965\" src=\"http:\/\/www.warsworldnews.com\/wp\/media\/Blankie03.png\" alt=\"You can even have two blank slots.\" width=\"256\" height=\"384\" srcset=\"https:\/\/www.warsworldnews.com\/wp\/media\/Blankie03.png 256w, https:\/\/www.warsworldnews.com\/wp\/media\/Blankie03-200x300.png 200w\" sizes=\"auto, (max-width: 256px) 100vw, 256px\" \/><\/a>&nbsp;<\/p>\n<p>You can even have two blank slots.<\/td>\n<td class=\"tre\" align=\"center\" valign=\"center\"><a href=\"http:\/\/www.warsworldnews.com\/wp\/media\/Blankie04.png\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-1966\" src=\"http:\/\/www.warsworldnews.com\/wp\/media\/Blankie04.png\" alt=\"What it looks like in Gameplay.\" width=\"256\" height=\"384\" srcset=\"https:\/\/www.warsworldnews.com\/wp\/media\/Blankie04.png 256w, https:\/\/www.warsworldnews.com\/wp\/media\/Blankie04-200x300.png 200w\" sizes=\"auto, (max-width: 256px) 100vw, 256px\" \/><\/a>&nbsp;<\/p>\n<p>What it looks like in Gameplay.<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<h3>Fuel Usage Glitch<\/h3>\n<p><strong>Requires:<\/strong> Any Version<\/p>\n<p>This glitch exploits a flaw in the fuel-counting function, resulting in incorrect amounts of fuel used. When plotting a path for a unit to follow, any time the path moves in a diagonal for the final movement if the directions are inputted on the same frame, only two units of fuel are consumed for the entire movement path rather than the standard amount. E.g. moving a Fighter North-East if you press Up+Right on the same frame it will only use two units of fuel. This only can work when a unit&#8217;s pathing is moved diagonally for the final action. It can be performed on units moving in cardinal directions if you are not traveling the full distance. You can hold the two directions to use the glitch for the entirety of diagonal movement, too.<\/p>\n<span class=\"collapseomatic \" id=\"id69dbc35bd8e75\"  tabindex=\"0\" title=\"Screenshots\"    >Screenshots<\/span><div id=\"target-id69dbc35bd8e75\" class=\"collapseomatic_content \">\n<table>\n<tbody>\n<tr>\n<td class=\"tre\" align=\"center\" valign=\"center\"><a href=\"http:\/\/www.warsworldnews.com\/wp\/media\/fuelglitch01.png\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-1973\" src=\"http:\/\/www.warsworldnews.com\/wp\/media\/fuelglitch01.png\" alt=\"Battleship has 99 Fuel to begin with.\" width=\"256\" height=\"384\" srcset=\"https:\/\/www.warsworldnews.com\/wp\/media\/fuelglitch01.png 256w, https:\/\/www.warsworldnews.com\/wp\/media\/fuelglitch01-200x300.png 200w\" sizes=\"auto, (max-width: 256px) 100vw, 256px\" \/><\/a>&nbsp;<\/p>\n<p>Battleship has 99 Fuel to begin with.<\/td>\n<td class=\"tre\" align=\"center\" valign=\"center\"><a href=\"http:\/\/www.warsworldnews.com\/wp\/media\/fuelglitch02.png\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-1974\" src=\"http:\/\/www.warsworldnews.com\/wp\/media\/fuelglitch02.png\" alt=\"Moves four tiles.\" width=\"256\" height=\"384\" srcset=\"https:\/\/www.warsworldnews.com\/wp\/media\/fuelglitch02.png 256w, https:\/\/www.warsworldnews.com\/wp\/media\/fuelglitch02-200x300.png 200w\" sizes=\"auto, (max-width: 256px) 100vw, 256px\" \/><\/a>&nbsp;<\/p>\n<p>Moves four tiles.<\/td>\n<\/tr>\n<tr>\n<td class=\"tre\" align=\"center\" valign=\"center\"><a href=\"http:\/\/www.warsworldnews.com\/wp\/media\/fuelglitch03.png\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-1975\" src=\"http:\/\/www.warsworldnews.com\/wp\/media\/fuelglitch03.png\" alt=\"But only loses 2 units of fuel.\" width=\"256\" height=\"384\" srcset=\"https:\/\/www.warsworldnews.com\/wp\/media\/fuelglitch03.png 256w, https:\/\/www.warsworldnews.com\/wp\/media\/fuelglitch03-200x300.png 200w\" sizes=\"auto, (max-width: 256px) 100vw, 256px\" \/><\/a>&nbsp;<\/p>\n<p>But only loses 2 units of fuel.<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<h3>Invisible Tag Partner Glitch<\/h3>\n<p><strong>Requires:<\/strong> Japanese V1.0<\/p>\n<p>This glitch is the result of an incomplete memory initialisation when you start a new match. This allows for a CO to receive the effects of the equippable skills &#8220;Teamwork&#8221;, &#8220;Synergy&#8221; and &#8220;Bodyguard&#8221; without a second CO. When you equip the second-slot CO with these skills in the mission setup screen, exit out to the main menu and start a game with only one CO is in the team (Vs.) or can be selected (War Room 2.0x), the CO will get the effect of the tag skills despite not having a tag partner. This only works if you add the skills to CO number two in Campaign mode or War Room 1.0XP mode. The bonus can be applied in War Room 2.0x Mode and Vs. Mode.<\/p>\n<span class=\"collapseomatic \" id=\"id69dbc35bd8eb1\"  tabindex=\"0\" title=\"Screenshots\"    >Screenshots<\/span><div id=\"target-id69dbc35bd8eb1\" class=\"collapseomatic_content \">\n<table>\n<tbody>\n<tr>\n<td class=\"tre\" align=\"center\" valign=\"top\"><a href=\"http:\/\/www.warsworldnews.com\/wp\/media\/tagglitch01.png\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-1981\" src=\"http:\/\/www.warsworldnews.com\/wp\/media\/tagglitch01.png\" alt=\"Here we set it up in the Campaign - Andy + Hawke, with Hawke having the Tag Skills.\" width=\"256\" height=\"384\" srcset=\"https:\/\/www.warsworldnews.com\/wp\/media\/tagglitch01.png 256w, https:\/\/www.warsworldnews.com\/wp\/media\/tagglitch01-200x300.png 200w\" sizes=\"auto, (max-width: 256px) 100vw, 256px\" \/><\/a>&nbsp;<\/p>\n<p>Here we set it up in the Campaign &#8211; Andy + Hawke, with Hawke having the Tag Skills.<\/td>\n<td class=\"tre\" align=\"center\" valign=\"top\"><a href=\"http:\/\/www.warsworldnews.com\/wp\/media\/tagglitch02.png\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-1982\" src=\"http:\/\/www.warsworldnews.com\/wp\/media\/tagglitch02.png\" alt=\"We exit out to Vs. Mode and set up our game with one CO. Doesn't even have to be the same CO.\" width=\"256\" height=\"384\" srcset=\"https:\/\/www.warsworldnews.com\/wp\/media\/tagglitch02.png 256w, https:\/\/www.warsworldnews.com\/wp\/media\/tagglitch02-200x300.png 200w\" sizes=\"auto, (max-width: 256px) 100vw, 256px\" \/><\/a>&nbsp;<\/p>\n<p>We exit out to Vs. Mode and set up our game with one CO. Doesn&#8217;t even have to be the same CO.<\/td>\n<\/tr>\n<tr>\n<td class=\"tre\" align=\"center\" valign=\"top\"><a href=\"http:\/\/www.warsworldnews.com\/wp\/media\/tagglitch03.png\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-1983\" src=\"http:\/\/www.warsworldnews.com\/wp\/media\/tagglitch03.png\" alt=\"As you can see, Jake has no skills equipped as is.\" width=\"256\" height=\"384\" srcset=\"https:\/\/www.warsworldnews.com\/wp\/media\/tagglitch03.png 256w, https:\/\/www.warsworldnews.com\/wp\/media\/tagglitch03-200x300.png 200w\" sizes=\"auto, (max-width: 256px) 100vw, 256px\" \/><\/a>&nbsp;<\/p>\n<p>As you can see, Jake has no skills equipped as is.<\/td>\n<td class=\"tre\" align=\"center\" valign=\"top\"><a href=\"http:\/\/www.warsworldnews.com\/wp\/media\/tagglitch04.png\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-1984\" src=\"http:\/\/www.warsworldnews.com\/wp\/media\/tagglitch04.png\" alt=\"Yet, he still has the +13% firepower from the two Tag Skills.\" width=\"256\" height=\"384\" srcset=\"https:\/\/www.warsworldnews.com\/wp\/media\/tagglitch04.png 256w, https:\/\/www.warsworldnews.com\/wp\/media\/tagglitch04-200x300.png 200w\" sizes=\"auto, (max-width: 256px) 100vw, 256px\" \/><\/a>&nbsp;<\/p>\n<p>Yet, he still has the +13% firepower from the two Tag Skills.<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<h3>Sonja&#8217;s Power in Powers Off Mode<\/h3>\n<p><strong>Requires:<\/strong> Any Version<\/p>\n<p>Sonja has the dubious honour of being the most powerful CO in &#8220;Powers Off&#8221; mode. Due to an oversight in the programming, the &#8220;Powers Off&#8221; option doesn&#8217;t remove Sonja&#8217;s Terrain Star Reduction effect, resulting in the only CO who has abilities in powers off mode.<\/p>\n<span class=\"collapseomatic \" id=\"id69dbc35bd8edd\"  tabindex=\"0\" title=\"Screenshots\"    >Screenshots<\/span><div id=\"target-id69dbc35bd8edd\" class=\"collapseomatic_content \">\n<table>\n<tbody>\n<tr>\n<td class=\"tre\" align=\"center\" valign=\"top\"><a href=\"http:\/\/www.warsworldnews.com\/wp\/media\/allpowerfulsonja01.png\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-1989\" src=\"http:\/\/www.warsworldnews.com\/wp\/media\/allpowerfulsonja01.png\" alt=\"Select Sonja when playing with the &quot;Powers Off&quot; option set...\" width=\"256\" height=\"384\" srcset=\"https:\/\/www.warsworldnews.com\/wp\/media\/allpowerfulsonja01.png 256w, https:\/\/www.warsworldnews.com\/wp\/media\/allpowerfulsonja01-200x300.png 200w\" sizes=\"auto, (max-width: 256px) 100vw, 256px\" \/><\/a><\/p>\n<p>Select Sonja when playing with the &#8220;Powers Off&#8221; option set&#8230;<\/td>\n<td class=\"tre\" align=\"center\" valign=\"top\"><a href=\"http:\/\/www.warsworldnews.com\/wp\/media\/allpowerfulsonja02.png\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-1990\" src=\"http:\/\/www.warsworldnews.com\/wp\/media\/allpowerfulsonja02.png\" alt=\"..and you'll give your opponent a nasty surprise.\" width=\"256\" height=\"384\" srcset=\"https:\/\/www.warsworldnews.com\/wp\/media\/allpowerfulsonja02.png 256w, https:\/\/www.warsworldnews.com\/wp\/media\/allpowerfulsonja02-200x300.png 200w\" sizes=\"auto, (max-width: 256px) 100vw, 256px\" \/><\/a><\/p>\n<p>&#8230;and you&#8217;ll give your opponent a nasty surprise.<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Like any game, there are always some bugs that slip through. Dual Strike has a number of interesting bugs to experience.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[77],"tags":[54,53,86],"class_list":["post-1960","post","type-post","status-publish","format-standard","hentry","category-game-aw3","tag-aw3-tag","tag-awds-tag","tag-glitch"],"_links":{"self":[{"href":"https:\/\/www.warsworldnews.com\/wp\/wp-json\/wp\/v2\/posts\/1960","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.warsworldnews.com\/wp\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.warsworldnews.com\/wp\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.warsworldnews.com\/wp\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.warsworldnews.com\/wp\/wp-json\/wp\/v2\/comments?post=1960"}],"version-history":[{"count":10,"href":"https:\/\/www.warsworldnews.com\/wp\/wp-json\/wp\/v2\/posts\/1960\/revisions"}],"predecessor-version":[{"id":2492,"href":"https:\/\/www.warsworldnews.com\/wp\/wp-json\/wp\/v2\/posts\/1960\/revisions\/2492"}],"wp:attachment":[{"href":"https:\/\/www.warsworldnews.com\/wp\/wp-json\/wp\/v2\/media?parent=1960"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.warsworldnews.com\/wp\/wp-json\/wp\/v2\/categories?post=1960"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.warsworldnews.com\/wp\/wp-json\/wp\/v2\/tags?post=1960"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}