WR2-15: Egg Islands

Egg Islands Guide

Recommended CO: Anybody

Opponents: Kanbei

Speed requirement: 41 Days

Points: 300pt S-Rank

Days: 11+


General Strategy: Build Infantry and Lander as soon as possible, then await the landing of one of Kanbei’s units and build two expendable Md. Tanks for power score. Kanbei rarely builds a unit near the HQ, making this one of the easiest War Room maps to complete.

NOTE: At no point should a Submarine be built in either of Kanbei’s ports near the HQ; it will ruin the HQ capture by destroying the Lander.

Day 1:

– Build Infantry in southwestern base and southern base.

Day 2:

– Build Lander in western port. Load both Infantry into Lander.

Day 3:

– Move Lander 6S.

Day 4:

– If Artillery was built on southeastern base, it must move west, not north.
– Move Lander 5S 1W.

Day 5:

– Enemy Rockets must move 3E 2N of southeastern base.
– Move Lander 2S 3W, avoiding enemy Rockets along the way.
– Build Md. Tank in southwestern base and southern base.

Day 6:

– Move Lander 2S 4W.
– Build Lander in western port. Load both Md. Tank in Lander.

Day 7:

– Move southern Lander as far west as possible.
– Move remaining Lander 2S 4W and drop Md. Tank north and west.
– Build Mechs in all bases except for eastern base.

Day 8:

– Move southern Lander as far west as possible.
– Move remaining Lander 2N 4E.
– Attack any two enemy units with Md. Tanks.
– Move Mechs in attack range of western shore.
– Build Mechs in both western bases.
– Build Infantry in all remaining bases.

Day 9:

– If enemy unit has not been dropped on shore by this point, restart map.
– Move Lander into enemy port and drop Infantry north and west.
– Destroy at least three enemy units.
– Build Infantry in all bases.

Day 10:

– Begin capturing HQ.
– Build Infantry in all bases.

Day 11:

– Build Infantry in all bases.
– Finish capturing HQ.

Strategy by DTaeKim.