Multiplayer Information

General Multiplayer

These articles cover the basics and are applicable to any version of the game.

Getting Started

  • Introduction
  • Glossary of Short Terms
  • Naming Philosophy

AW4 mechanics

AW3 to AW4 differences

  • Mechanics and unit changes
  • DEF shift
  • Base damage changes

Competitive Multiplayer

These articles are more in-depth, but more importantly, they assume that players are using the AW4 Balance Patch. This changes the statistics of the commanding officers (COs) and assumes various game settings. As of May 2020, all online competitive play uses the AW4 Balance Patch.

The World of Intelligent Defense

  • Introduction & How to find games
  • Standard game settings
  • Why are sea units not played?
  • It’s not just about winning
  • Myths and assumptions debunked


Brenner3110/130 all+3 HP all
Caulder1130/130 all, +1 HP/day (costs funds)None
Gage2140/130 indirect, 110/110 other+2 indirect range
Greyfield3140/120 tech, 110/110 otherSupply all units (incl. materials)
Forsythe5120/130 allNone
Isabella2120/110 all+2 MP all, +2 indirect range
Lin1130/130 land, 110/110 air+2 vision land, hidden tiles revealed
Penny3120/120 allWeather change for 3 days
Tabitha0170/160 all (190/180 COU)8 HP 2-radius nuke (cost bias)
Tasha1160/140 air, 110/110 land+2 MP air
Waylon2130/160 air, 110/110 land+270D air
Will2130/110 direct land, 110/110 other+2 MP direct land


  • Soldiers (infantry, bike, mech)
  • Core (antiair, tank, copter, artillery)
  • Tech (mdtank, wartank, rockets, bomber, duster)
  • Niche (recon, flare, antitank, missiles, fighter)
  • Transport (t-copter, rig)


  • Cost efficiency
  • Direct-fire folly
  • First turn advantage
  • Hard and soft counters
  • Indirect clusters and lines
  • Material advantage
  • Tech units
  • The 1HKO
  • Unit count


  • Banking
  • Capturing
  • Chip damage
  • City support
  • CO units
  • Double teaming
  • Forced leveling
  • Joining
  • Mopping up
  • Offensive COU push
  • Parallel formation
  • Shielding
  • Turtling
  • Wall busting
  • Zone advantage
  • Zone management


Advance Wars 4 (AwDoR) Balance Patch by Gippy

Base Game: Advance Wars: Days of Ruin (U)
Release Date: 3rd May 2020
Version 1.1: Download (XDELTA Format)
Short Description: This patch does 3 things:

  • Balance the COs. As well, all English information screens are re-worded to reflect the stat changes.
  • Adds a turn timer of approximately 5 minutes. (The exact timer is 4:58.65 due to coding quirkiness.) This should be plenty of time for remote desktop play.
  • Cracks Nintendo’s SSL authentication protection, allowing the game to connect to altwfc servers. Note that there still isn’t an emulator that can reliably do wi-fi play for everyone, thus this is currently only good for those with DS flashcarts.
Continue reading

Damage Changes from AW:DS to AW:DoR

This is an abbreviated list of the unit damage changes from Advance Wars: Dual Strike to Advance Wars: Days of Ruin. It is particularly helpful to see how the roles of units have changed between the two games.

Unit Damage Changes
Attacking UnitDefending UnitDamage ChangeAW3 DamageAW4 Damage
Anti-Air Tank-1025%15%
Anti-Air AW3 Mid Tank/AW4 War Tank-510%5%
Anti-Air Bomber-575%70%
Anti-Air Fighter+565%70%
Anti-Air Transport Copter+15105%120%
Battle Copter Anti-Air-1525%10%
Battle Copter Mech-1075%65%
Battle Copter Missiles-1065%55%
Battle Copter Transport Copter-1095%85%
Battle Copter AW3 Mid Tank/AW4 War Tank+1025%35%
Battle Copter Rockets+1065%75%
Battle Copter APC/Rig+1060%70%
Battle Copter Tank+1555%70%
Battle Copter Recon+2055%75%
Bomber AW3 Mid Tank/AW4 War Tank-2095%75%
Bomber Anti-Air-1095%85%
Bomber Missiles-10105%95%
Bomber Infantry+5110%115%
Infantry Artillery-515%10%
Infantry Rockets-525%20%
Infantry Missiles-525%20%
Infantry Anti-Air-25%3%
Infantry Battle Copter+17%8%
Mech Anti-Air-1065%55%
Mech Battle Copter+39%12%
Missiles Battle Copter+5115%120%
Missiles Transport Copter+5115%120%
Recon Tank+26%8%
Recon Anti-Air+44%8%
Recon Infantry+570%75%
Recon Battle Copter+810%18%
Recon Missiles+2728%55%
Rockets Anti-Air-1085%75%
Rockets Tank-1080%70%
Rockets AW3 Mid Tank/AW4 War Tank-1055%45%
Rockets Missiles-590%85%
Tank AW3 Mid Tank/AW4 War Tank+515%20%
Tank Battle Copter+810%18%
Tank Anti-Air+1065%75%
AW3 Mid Tank/AW4 War Tank Battle Copter+2312%35%