HC14: Nature Walk

Advance Wars 2: Black Hole Rising
Hard Campaign Guide

Mission 14: Nature Walk



Difficulty:

Player CO: Grit
Enemy CO: Lash
Perfect speed limit: 14 days

Just one unit needs to reach the HQ in order to complete this mission. This
mission would’ve been hard, were it not for the vast forest that lies in front
of you to hide in. Moving through the forests at all times will keep you safe
from harm in most cases. Also, when no enemy unit can spot you at the
beginning of their turn, the Black Cannons will not fire. Advancing slowly and
carefully is the trick here, picking off the enemy units with your indirects
and tanks whenever you can, making sure no enemy units can spot any of yours
at the beginning of their turn. Keep in mind that the AI cheats in FoW and can
see everything that’s not dived or located in a forest/reef with no enemy unit
adjacent to it.

On day 1, move all of your units into forests, as there are enemy units close
by right away. Get rid of these, then advance north. If you have the
opportunity to pick off enough units in one day for a perfect power score,
make sure to get it. The units near your HQ will not attack you, so you can
safely ignore them. You should be able to win this map without losing a single
unit.

Strategy by HPD. Map image by Tsuruya.