Trial Maps Guide
T17: Coast Assault
Maximum Score: 418 pts
150-pt. time limit: 2 days
100-pt. time limit: 5 days
Player CO: None
Enemy CO(s): None
Special Condition(s): None
Overview: Manipulate the AI in a manner that leaves his HQ relatively
undefended. A significant amount of luck is needed. If the AI
refuses to cooperate, restart the map entirely. It seems to help.
– Move western Bomber 5E 1S and destroy enemy Mech from the north.
– Move eastern Bomber and destroy enemy Artillery from the north. If this does
not happen, restart.
– Load eastern Infantry into Lander, move Lander 2S 1E and drop Infantry
– Save here.
– Move Duster 1S 1W.
– Move western Md Tank 1E into Lander, move Lander 2S 2W and drop Md Tank
– Move B-ship 3W 1N and attack enemy Rockets.
– Move western Md Tank 4E.
Enemy Day 1:
– He must not destroy any of your units.
– Enemy Anti-Air must attack western Bomber from the south.
– If the above happened, save here.
– Move B-ship and destroy enemy Rockets.
– Move healthy Bomber 1W 1S and destroy enemy Mech from the west.
– Move wounded Bomber 3S.
– Move Duster 5E 1S.
– Move southern Infantry 3S and begin capturing enemy HQ.
– Load wounded Md Tank into wounded Lander and move Lander 2N 1E.
– Move wounded Tank 1E.
– Finish caputuring enemy HQ.
Strategy by Kireato. Map image by DieselPheonix.