| Army: | ![]() |
| The king of the skies who joined the air force to honor his father’s legacy. His air units are matchless, but he has weak naval units. | |
| “The Eagle soars above you!” |

| Eagle is an air unit specialist. All air units have superior firepower, defence and consume less fuel at the start of the turn. His naval units are weak in exchange. | |
| Unit Ratings: • Air Units: 115% Attack, 110% Defence, -2 Daily fuel upkeep • Naval Units: 80% Attack | |
![]() | ![]() ![]() | 100% 100% | ![]() | ![]() ![]() | 115% 110% | -2 per Day | |
![]() | ![]() ![]() | 100% 100% | ![]() | ![]() ![]() | 115% 110% | -2 per Day | |
![]() | ![]() ![]() | 100% 100% | ![]() | ![]() ![]() | 115% 110% | -2 per Day | |
![]() | ![]() ![]() | 100% 100% | ![]() | ![]() | 110% | -2 per Day | |
![]() | ![]() ![]() | 100% 100% | ![]() | ![]() ![]() | 80% 100% | ||
![]() | ![]() | 100% | ![]() | ![]() ![]() | 80% 100% | ||
![]() | ![]() ![]() | 100% 100% | ![]() | ![]() | 100% | ||
![]() | ![]() ![]() | 100% 100% | ![]() | ![]() ![]() | 80% 100% | ||
![]() | ![]() ![]() | 100% 100% | |||||
![]() | ![]() ![]() | 100% 100% |
| All units except foot soldiers get another turn, being set to active mode from wait mode. This greatly reduces the stats for all of Eagle’s units. | |
| Effect on CO Power Activation: • All units except foot soldiers that are in wait mode are set to active Unit Ratings: • Air Units: 92% Attack, 77% Defence • Naval Units: 64% Attack, 70% Defence • Other Units: 80% Attack, 70% Defence | |
![]() | ![]() ![]() | 80% 70% | ![]() | ![]() ![]() | 92% 77% | -2 per Day | |
![]() | ![]() ![]() | 80% 70% | ![]() | ![]() ![]() | 92% 77% | -2 per Day | |
![]() | ![]() ![]() | 80% 70% | ![]() | ![]() ![]() | 92% 77% | -2 per Day | |
![]() | ![]() ![]() | 80% 70% | ![]() | ![]() | 77% | -2 per Day | |
![]() | ![]() ![]() | 80% 70% | ![]() | ![]() ![]() | 64% 70% | ||
![]() | ![]() | 70% | ![]() | ![]() ![]() | 64% 70% | ||
![]() | ![]() ![]() | 80% 70% | ![]() | ![]() | 70% | ||
![]() | ![]() ![]() | 80% 70% | ![]() | ![]() ![]() | 64% 70% | ||
![]() | ![]() ![]() | 80% 70% | |||||
![]() | ![]() ![]() | 80% 70% |

| Eagle is an air unit specialist. All air units have superior firepower, defence and consume less fuel at the start of the turn. His naval units are weak in exchange. | |
| Unit Ratings: • Air Units: 115% Attack, 110% Defence, -2 Daily fuel upkeep • Naval Units: 70% Attack | |
![]() | ![]() ![]() | 100% 100% | ![]() | ![]() ![]() | 115% 110% | -2 per Day | |
![]() | ![]() ![]() | 100% 100% | ![]() | ![]() ![]() | 115% 110% | -2 per Day | |
![]() | ![]() ![]() | 100% 100% | ![]() | ![]() ![]() | 115% 110% | -2 per Day | |
![]() | ![]() ![]() | 100% 100% | ![]() | ![]() | 110% | -2 per Day | |
![]() | ![]() ![]() | 100% 100% | ![]() | ![]() ![]() | 70% 100% | ||
![]() | ![]() | 100% | ![]() | ![]() ![]() | 70% 100% | ||
![]() | ![]() ![]() | 100% 100% | ![]() | ![]() | 100% | ||
![]() | ![]() ![]() | 100% 100% | ![]() | ![]() ![]() | 70% 100% | ||
![]() | ![]() ![]() | 100% 100% | |||||
![]() | ![]() ![]() | 100% 100% | ![]() | ![]() ![]() | 100% 100% |
![]() ![]() ![]() | |
| Boosts the attack and defence of air units. | |
| Unit Ratings: • Air Units: 130% Attack, 130% Defence, -2 Daily fuel upkeep • Naval Units: 70% Attack, 110% Defence • Other Units: 110% Defence | |
![]() | ![]() ![]() | 100% 110% | ![]() | ![]() ![]() | 130% 130% | -2 per Day | |
![]() | ![]() ![]() | 100% 110% | ![]() | ![]() ![]() | 130% 130% | -2 per Day | |
![]() | ![]() ![]() | 100% 110% | ![]() | ![]() ![]() | 130% 130% | -2 per Day | |
![]() | ![]() ![]() | 100% 110% | ![]() | ![]() | 130% | -2 per Day | |
![]() | ![]() ![]() | 100% 110% | ![]() | ![]() ![]() | 70% 110% | ||
![]() | ![]() | 110% | ![]() | ![]() ![]() | 70% 110% | ||
![]() | ![]() ![]() | 100% 110% | ![]() | ![]() | 110% | ||
![]() | ![]() ![]() | 100% 110% | ![]() | ![]() ![]() | 70% 110% | ||
![]() | ![]() ![]() | 100% 110% | |||||
![]() | ![]() ![]() | 100% 110% | ![]() | ![]() ![]() | 100% 110% |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
| All units except foot soldiers get another turn, being set to active mode from wait mode. Additionally, the abilities of air units are improved | |
| Effect on CO Power Activation: • All units except foot soldiers that are in wait mode are set to active Unit Ratings: • Air Units: 130% Attack, 130% Defence, -2 Daily fuel upkeep • Naval Units: 70% Attack, 110% Defence • Other Units: 110% Defence | |
![]() | ![]() ![]() | 100% 110% | ![]() | ![]() ![]() | 130% 130% | -2 per Day | |
![]() | ![]() ![]() | 100% 110% | ![]() | ![]() ![]() | 130% 130% | -2 per Day | |
![]() | ![]() ![]() | 100% 110% | ![]() | ![]() ![]() | 130% 130% | -2 per Day | |
![]() | ![]() ![]() | 100% 110% | ![]() | ![]() | 130% | -2 per Day | |
![]() | ![]() ![]() | 100% 110% | ![]() | ![]() ![]() | 70% 110% | ||
![]() | ![]() | 110% | ![]() | ![]() ![]() | 70% 110% | ||
![]() | ![]() ![]() | 100% 110% | ![]() | ![]() | 110% | ||
![]() | ![]() ![]() | 100% 110% | ![]() | ![]() ![]() | 70% 110% | ||
![]() | ![]() ![]() | 100% 110% | |||||
![]() | ![]() ![]() | 100% 110% | ![]() | ![]() ![]() | 100% 110% |
| Additional Information | |
| Unlock Condition: Complete “Wings of Victory” in the “Advance Wars” campaign | |
| Shop Cost: 900 Points | |
| Colours: 4 | |
| HQ Style: Green Earth | |
| Default Army Colour: Green | |
| Default Unit Style: Green Earth | |
| Factory Battle CO Power Theme: “Power!” | |
| Factory Battle Super CO Power Theme: “Super Power!” | |
























