Army: ![]() ![]() | ![]() |
An infantry-unit specialist that has trouble with other ground units. She’s a proud graduate of special-forces training. | |
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“Ready or not, here I come!” |
COs
Max
Army: ![]() ![]() | ![]() |
An enthusiastic strongman who is loyal and earnest. He’s unmatched when it comes to direct combat but weak over distances. | |
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“Roll, tanks, roll!” |
Colin
Army: ![]() ![]() | ![]() |
An inexperienced little rich boy who somehow became a CO in Blue Moon. He views Olaf and Grit with awe and admiration. | |
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“Money buys power!” |
Olaf
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A braggart whose tactical prowess has earned him respect. Easily affected by the climate, he’s strong in snow and weak in rain. | |
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“Let the winds of war bring snow!” |
Hachi
Army: ![]() ![]() | ![]() |
Rumored to be Orange Star’s former chief, he’s closing up shop to relive his glory days on the battlefield once more. | |
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“This brings back memories!” |
Lash
Army: ![]() ![]() | ![]() |
The wunderkind of the Black Hole Army. A small, fierce, and brilliant inventor, she revels in the joy of battle. | |
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“Tee-hee! C’mon! Let’s play!” |
Hawke
Army: ![]() ![]() | ![]() |
The appointed leader of Black Hole’s COs, he has a Machiavellian streak and will stop at nothing to achieve his goals. | |
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“To be defeated is to lose everything. Are you prepared for that outcome?” |
Adder
Army: ![]() ![]() | ![]() |
A self-absorbed CO who believes his skill is unmatched and is versed in the art of psychological warfare. He’s second to Hawke in rank. | |
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“The look of terror on your face is delicious.” |
Flak
Army: ![]() ![]() | ![]() |
The strongman of the Black Hole Army who was promoted from private by Hawke. Occasionally strikes with barbaric strength. | |
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“Why think when you can fight?!” |
Clone Andy
Army: ![]() ![]() | ![]() |
A Black Hole officer generated from a sample of Andy’s DNA. He has no major weaknesses and is just like Andy in every way. | |
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“Activating mimicry… I can fix anything!” |
Andy
Army: ![]() ![]() | ![]() |
A mechanical boy wonder with good all-around skills. Impulsive to a fault, he’s fiercely protective of those he calls friends. | |
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“I’m not worried! I can fix anything!” |
Jess
Army: ![]() ![]() | ![]() |
The gallant tank-driving CO who fought her way to the top. While her ground vehicles are mighty, she suffers outside her domain. | |
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“Battle should never be taken lightly. I always give one hundred percent! Always!” |
Eagle
Army: ![]() ![]() | ![]() |
The king of the skies who joined the air force to honor his father’s legacy. His air units are matchless, but he has weak naval units. | |
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“The Eagle soars above you!” |
Sensei
Army: ![]() ![]() | ![]() |
This former paratrooper was an unbeatable CO in his day. He excels with foot soldiers and copters, even if his eyesight isn’t what it used to be. | |
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“I’ve still got what it takes! Now, fetch me my goggles! …Whaddaya mean I’m already wearing ’em?” |
Kanbei
Army: ![]() ![]() | ![]() |
The leader of Gold Comet who has a soft spot for his daughter. His superior units are full of fighting spirit, yet they come at a cost. | |
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“Your numbers mean nothing! Nothing can stop me!” |
Grit
Army: ![]() ![]() | ![]() |
A peerless marksman with ranged attacks, he tends to dislike direct combat. His laid-back style masks his dependability. | |
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“Reckon it’s time to take you down!” |
Sonja
Army: ![]() ![]() | ![]() |
Kanbei’s daughter who values intel over all else. She operates best in Fog of War and is cool and collected. | |
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“I see right through your plans!” |
Drake
Army: ![]() ![]() | ![]() |
A former pirate with a big heart. His naval units rule the seas, but he has trouble with air units. Rain seems to follow wherever he goes. | |
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“Panic is for landlubbers!” |
Sturm
Army: ![]() ![]() | ![]() |
The apparent commander in chief of the Black Hole Army, Sturm is a riddle within a shadow, revealing nothing. | |
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“Such power… I almost regret crushing it.” |
Nell
Army: ![]() ![]() | ![]() |
A well-balanced CO with no weak points. They say she was born under a lucky star. | |
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“Lucky me!” |
Zak
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Army: ![]() ![]() |
Tag Partners | ||
A CO of the Black Hole army who is always planning his next destructive act. | ![]() ![]() ![]() ![]() |
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Unlock: | Complete the Campaign | ![]() |
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Proverbs, Ramen |
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Fondue |
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He’s a master of road based battles. His CO powers cost less to use than those of other COs. | ||
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Forced March Movement range for all units is increased by one space. Units have more firepower on roads. |
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Trail of Woe Movement for all units is increased by two spaces. Units have more firepower on roads. |
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Power Quote “I am a warrior and a scholar. My victory is all but certain.“ |
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Quote “Victory is no accident.“ |
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Continue reading |
Candy
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Army: ![]() ![]() |
Tag Partners | ||
Jugger and Zak’s commanding officer. Has a blunt, queen-like personality. | ![]() ![]() |
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Unlock: | Complete the Campaign | ![]() |
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Anything chic |
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Anything passé |
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Has long lived in cities, so she fights better on urban terrain. Any unit on a property gets an attack boost. | ||
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Urban Blight Inflicts 3 HP of damage to any enemy unit on a property. Improves her firepower bonus on urban tiles. |
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High Society Greatly improves her attack bonus on urban terrain. Additionally, all units gain attack boosts based on how many cities are owned. |
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Power Quote “Even the prettiest rose has thorns!“ |
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Quote “Aha ha ha! Pathetic.“ |
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Continue reading |
The Beast
Davis
Penny
Caulder
Tabitha
Greyfield
Waylon
Forsythe
Gage
Tasha
Isabella
Lin
Will
Brenner
Grimm
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Army: ![]() ![]() |
Tag Partners | ||
A CO with a dynamic personality. Couldn’t care less about the details. Nicknamed “Lightning Grimm”. | ![]() |
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Unlock: | Complete Mission 22 “Crystal Calamity” | ![]() |
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Doughnuts |
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Planning |
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Firepower of all units is increased due to his daredevil nature, but their defence is a little weak. | ||
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Knuckleduster Increases the attack of all units. |
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Haymaker Greatly increases the attack of all units. |
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Power Quote “Things are lookin’ Grimm for you!“ |
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Quote “Gwar har har! Hit the road, slick!” |
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Continue reading |
Sensei
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Army: ![]() ![]() |
Tag Partners | ||
A former paratrooper rumoured to have been quite the CO in his day. | ![]() ![]() ![]() |
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Unlock: | Initially Available | ![]() |
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Lazy, rainy days |
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Busy malls |
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Strong infantry and high transport movement. Superior firepower for copters, but naval units have weaker attacks. | ||
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Copter Command Attack copter firepower rises. Infantry units with 9 HP appear in all allied cities, ready to be moved. |
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Airborne Assault Attack copter firepower rises. Mech units with 9 HP appear in all allied cities, ready to be moved. |
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Power Quote “Ha ha! I didn’t get old for nothing!“ |
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Quote “Looks like I still got it! Take that, whippersnapper!” |
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Continue reading |
Sonja
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Army: ![]() ![]() |
Tag Partners | ||
Kanbei’s calm and collected daughter who plans before acting. Excels in information warfare. | ![]() ![]() ![]() ![]() ![]() |
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Unlock: | Initially Available | ![]() |
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Computers |
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Bugs |
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All units have extended vision ranges in Fog of War. Keeps HP intel hidden from foes. Manipulates information to reduce enemy terrain effects by one. | ||
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Enhanced Vision Increases the vision of units by one space and allows them to see into woods and reefs. Reduces enemy terrain effects by two. |
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Counter Break Increases vision of units by one space and allows them to see into woods and reefs. Counter-attacks are stronger. Reduces enemy terrain effects by three. |
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Power Quote “You can’t hide from me!“ |
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Quote “That was too close.” |
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Continue reading |
Kanbei
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Army: ![]() ![]() |
Tag Partners | ||
The emperor of Yellow Comet. A skilled CO who has a soft spot for his daughter. | ![]() ![]() ![]() ![]() |
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Unlock: | Initially Available | ![]() |
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Sonja |
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Computers |
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All units have high offensive and defensive abilities, but are expensive to deploy. | ||
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Morale Boost Increases firepower for all units. |
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Samurai Spirit Greatly strengthens offensive and defensive abilities of all units. Firepower doubles when inflicting damage in counterattacks. |
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Power Quote “Kanbei is here! All hail the Emperor of Yellow Comet!“ |
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Quote “On to the next fight! Wait…where’s my sword?.” |
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Continue reading |
Javier
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Army: ![]() ![]() |
Tag Partners | ||
A Green Earth CO who values chivalry above all else. Likes to charge units in to battle. | ![]() ![]() |
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Unlock: | Complete Mission 22 “Crystal Calamity” | ![]() |
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Honour |
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Retreating |
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Javier has enhanced defence against long-range attacks. Communication towers improve his defence. | ||
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Tower Shield Improves defence when attacked by indirect-combat units. The effect of Towers is doubled. |
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Tower of Power Greatly improves defence when attacked by indirect-combat units. The effect of Towers is tripled. |
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Power Quote “Your maidenfolk shall soon howl great lamentations!“ |
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Quote “You live still, for Javier is masterful but merciful!” |
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Continue reading |
Jess
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Army: ![]() ![]() |
Tag Partners | ||
A gallant tank-driving CO who excels at analysing information. A hero of the last war. | ![]() ![]() |
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Unlock: | Initially Available | ![]() |
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Dandelions |
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Unfit COs |
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Vehicular units have superior firepower. Air and naval units are comparatively weak. | ||
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Turbo Charge Movement of vehicular units goes up by one space. Attack increases, and fuel and ammo supplies are also replenished. |
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Overdrive Movement of vehicular units goes up by two spaces. Attack dramatically increases, and fuel and ammo supplies are also replenished. |
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Power Quote “Roll out, tanks!“ |
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Quote “This battle will advance my tactical research.” |
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Continue reading |
Drake
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Army: ![]() ![]() |
Tag Partners | ||
A bighearted former pirate who hates fighting. Also a great surfer. Dude! | ![]() ![]() |
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Unlock: | Initially Available | ![]() |
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The sea |
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High places |
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Naval units have superior firepower but air units have weaker attacks. | ||
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Tsunami Causes a tidal wave that does one HP of damage to all enemy units and reduces their fuel by half. |
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Typhoon Causes a tidal wave that does two HP of damage to all enemy units and reduces their fuel by half. Produces rain for one full day. |
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Power Quote “Can’t you just feel the riptide washing you out to the open sea?“ |
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Quote “The sea is my home.” |
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Continue reading |
Eagle
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Army: ![]() ![]() |
Tag Partners | ||
Green Earth’s daring pilot hero. Joined the air force to honour his father’s legacy. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Unlock: | Initially Available | ![]() |
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Lucky goggles |
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Swimming |
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Air units use less fuel than those of other armies and also have superior firepower. Naval units have weaker firepower. | ||
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Lightning Drive Able to move non-infantry units twice during a turn, but their firepower is cut in half. |
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Lightning Strike Able to move non-infantry units twice during a turn. No firepower penalty. |
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Power Quote “Death from above!“ |
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Quote “Try hitting the gym!” |
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Continue reading |
Sasha
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Army: ![]() ![]() |
Tag Partners | ||
Colin’s sister. Normally ladylike, but becomes daring when angry. | ![]() ![]() ![]() |
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Unlock: | Complete Mission 22 “Crystal Calamity” | ![]() |
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Truffles |
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Pork rinds |
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Being the heir to a vast fortune, she gets an additional 100 funds from allied bases. | ||
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Market Crash Decreases the enemy’s CO Power meters in proportion to the funds in the treasury. |
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War Bonds Earn funds when she inflicts damage on a foe. She gains 50% of the unit’s cost in damage. |
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Power Quote “You’ve made me very, very…upset.“ |
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Quote “Money is power.” |
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Continue reading |
Colin
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Army: ![]() ![]() |
Tag Partners | ||
Blue Moon’s rich boy CO and Sasha’s little brother. A gifted CO with a sharp, if insecure mind. | ![]() ![]() ![]() |
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Unlock: | Initially Available | ![]() |
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Olaf and Grit |
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Black Hole |
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Heir to a vast fortune, Colin can buy units at bargain-basement prices. His troops’ low firepower stems from his lack of experience. | ||
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Gold Rush Increases deployment funds by one and a half times. |
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Power of Money Uses wealth to increase the strength of weapons. The more funds available, the stronger the weapons become. |
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Power Quote “I’ll give it everything I’ve got!“ |
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Quote “I’ll win if I try my best!” |
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Continue reading |
Grit
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Army: ![]() ![]() |
Tag Partners | ||
A laid-back style masks his dependability. A peerless marksman. Works well with Olaf. | ![]() ![]() ![]() |
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Unlock: | Initially Available | ![]() |
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Cats |
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Rats |
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Range for ranged units is one space more than other COs. They cause more damage too. Weak in combat with non-infantry direct combat units. | ||
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Snipe Attack Increases the range of distance weapons by one space. Attack strength of these units also increases. |
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Super Snipe Distance weapons can shoot two spaces farther than normal. They also receive a firepower bonus. |
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Power Quote “Let’s do us some target practice!“ |
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Quote “Ayup. That’s just about what I figured.” |
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Continue reading |
Olaf
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Army: ![]() ![]() |
Tag Partners | ||
A pompous braggart, but his tactical prowess has earned him the respect of his peers. | ![]() |
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Unlock: | Initially Available | ![]() |
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Warm Boots |
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Rain Clouds |
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Winter weather poses no problem for Olaf or his troops. Snow causes his firepower to rise, and his troops can move with no penalty. | ||
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Blizzard Causes Snow to fall for two days. |
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Winter Fury A mighty blizzard causes two HP of damage to all enemy troops. The snow also persists for two days. |
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Power Quote “Your weapons are powerless before the might of nature!“ |
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Quote “All hail Blue Moon, my home sweet home!” |
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Continue reading |
Rachel
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Army: ![]() ![]() |
Tag Partners | ||
A young Orange Star CO. She strives to follow in the footsteps of her big sister, Nell. | ![]() ![]() ![]() ![]() ![]() |
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Unlock: | Initially Available | ![]() |
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Hard Work |
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Excuses |
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Her troops are quite hardworking and they increase base resupplies by one. | ||
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Lucky Lass Improves her chance to strike with massive firepower and destroy her enemies! Lucky! |
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Covering Fire Provides covering fire by launching three missiles from Orange Star HQ in Omega Land. |
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Power Quote “I will protect this land to the end!“ |
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Quote “Another one down…who’s next?” |
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Continue reading |
Jake
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Army: ![]() ![]() |
Tag Partners | ||
A young, energetic Orange Star CO who is a top notch tank commander. | ![]() ![]() ![]() |
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Unlock: | Initially Available | ![]() |
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Clubbin’ |
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Easy Listening |
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Fights well in the open. Firepower of all units is increased on plains. | ||
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Beat Down Firing range of vehicles is increased by one. Firepower of all units is further increased on plains. |
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Block Rock Firing range of vehicles is increased by one, and movement range by two. Firepower of all units is greatly increased on plains. |
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Power Quote “Prepare to get served!“ |
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Quote “You got dropped like a phat beat!“ |
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Continue reading |