Trial Maps Guide
T5: Eerie Lake
Maximum Score: 450 pts
150-pt. time limit: 12 days
100-pt. time limit: 25 days
Player CO: None
Enemy CO(s): None
Special Condition(s): None
Overview: The new D2D for this trial map is a lot easier. It’s also faster by one day. Essentially, bait the enemy units to the north while a lone Bike makes its way towards the HQ. An Anti-Air unit will provide the power score.
Day 1:
– Build Recon in northern factory.
– Build Bike in southern factory.
Day 2:
– Move Recon 1E 5N.
– Move Bike 2S 3E.
– Build Gunboat in port.
Day 3:
– Move Recon 3N 5E.
– Move Bike 4E 1N.
– Move Gunboat 1E 6N.
– Build Anti-Air in northern factory.
Day 4:
– Save here.
– Move Recon 1N 3E.
– Move Anti-Air 1E 5N.
– Move Gunboat 4E 3N.
– Move Bike 3E 2N.
Enemy Day 4:
– Enemy Infantry will either attack your Recon from the woods or ignore it.
Day 5:
– Move Recon 4W 1S.
– Move Anti-Air 3E 3N.
– Move Bike 2E 3N.
Enemy Day 5:
– Enemy must not build Md Tank near the HQ.
Day 6:
– Move Anti-Air 3E and destroy any enemy Infantry on the road.
– Move Recon 1N 2E.
– Retreat Gunboat.
– Move Bike 4N and begin capturing enemy HQ.
Day 7:
– Finish capturing enemy HQ.
Strategy by Blackbird. Map image by DieselPheonix.