Andy

Army: Orange Star Tag Partners
A whiz with a wrench, this mechanical boy wonder earned fame as a hero who saved Macro Land. Max “Power Wrench”
Eagle “Air Lift”
Hawke “Shaky Alliance”
Unlock: Initially Available
Mechanics
Waking up early
No real weaknesses. Proficient with air, sea and land units. Ready to fight wherever and whenever.
Hyper Repair
Restores two HP to all units.
Hyper Upgrade
Restores five HP to all units. Firepower rises, and movement increases by one space.
Power Quote
I’ve got parts to spare!
Quote
I can fix anything!
Skill
Andy is blandy. Outside of CO Powers, Andy is completely unremarkable and his units are average in every sense of the word.
All Units: 100/100
Daily Unit Chart
Infantry
100%
100%
Fighter
100%
100%
Mech
100%
100%
Bomber
100%
100%
Recon
100%
100%
Battle Copter
100%
100%
Tank
100%
100%
Transport Copter100%
Mid Tank
100%
100%
Stealth
100%
100%
Neotank
100%
100%
Black Bomb100%
Megatank
100%
100%
Battleship
100%
100%
APC100%Cruiser
100%
100%
Artillery
100%
100%
Lander100%
Rocket
100%
100%
Submarine
100%
100%
Anti-Air
100%
100%
Black Boat100%
Missile
100%
100%
Carrier
100%
100%
Piperunner
100%
100%
Oozium100%
CO Power – Hyper Repair
Cost: 3 Stars
Andy gets ready for a tune up and repairs every one of his units by 2 HP.
All Units: 110/110
On Activation: 2 HP restored to all allied units
CO Power Unit Chart
Infantry
110%
110%
Fighter
110%
110%
Mech
110%
110%
Bomber
110%
110%
Recon
110%
110%
Battle Copter
110%
110%
Tank
110%
110%
Transport Copter110%
Mid Tank
110%
110%
Stealth
110%
110%
Neotank
110%
110%
Black Bomb110%
Megatank
110%
110%
Battleship
110%
110%
APC110%Cruiser
110%
110%
Artillery
110%
110%
Lander110%
Rocket
110%
110%
Submarine
110%
110%
Anti-Air
110%
110%
Black Boat110%
Missile
110%
110%
Carrier
110%
110%
Piperunner
110%
110%
Oozium100%
Super CO Power – Hyper Upgrade
Cost: 6 Stars
Andy’s Super CO Power brings even the most battle-damaged units back to fighting condition, restoring a massive 5 HP to every unit on the field. In addition, they all get a movement and a firepower upgrade for the turn.
All Units: 130/110, +1 Movement Range
On Activation: 5 HP restored to all allied units
Super CO Power Unit Chart
Infantry
130%
110%
Movement +1Fighter
130%
110%
Movement +1
Mech
130%
110%
Movement +1Bomber
130%
110%
Movement +1
Recon
130%
110%
Movement +1Battle Copter
130%
110%
Movement +1
Tank
130%
110%
Movement +1Transport Copter110%Movement +1
Mid Tank
130%
110%
Movement +1Stealth
130%
110%
Movement +1
Neotank
130%
110%
Movement +1Black Bomb110%Movement +1
Megatank
130%
110%
Movement +1Battleship
130%
110%
Movement +1
APC110%Movement +1Cruiser
130%
110%
Movement +1
Artillery
130%
110%
Movement +1Lander110%Movement +1
Rocket
130%
110%
Movement +1Submarine
130%
110%
Movement +1
Anti-Air
130%
110%
Movement +1Black Boat110%Movement +1
Missile
130%
110%
Movement +1Carrier
130%
110%
Movement +1
Piperunner
130%
110%
Movement +1Oozium100%
Tag Partner Firepower Changes
Nell: 105%
Max: 110%
Sami: 105%
Eagle: 115%
Hawke: 105%
Von Bolt: 90%