Mech

MechMechMechMechMech
The Mech is a more powerful but less mobile variant of the Infantry unit. They have extra firepower with their bazooka, while still retaining the ability to capture properties.
Price: 3000G Move: 2
Built: Base Move Type: Mech
Vision: 2 Fuel: 70
Ammo: 3 Consumption: None
Abilities: Capture Allows the unit to capture neutral properties, or properties held by the enemy. Captures 1 point per current HP.
Mountain Vision Improves the unit’s vision by 3 when standing on a Mountain tile.
Movement Chart

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Primary Weapon: Bazooka Secondary Weapon: Machine Gun
Range: 1-1 Range: 1-1
Damage Chart
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85%--
55%--
15%--
15%--
75%--
70%--
85%
65%
85%
Damage Chart
65%--
55%--
18%9%
6%35%
1%--
1%--
20%--
32%--
35%
6%
35%

Transport Copter

Transport CopterTransport CopterTransport CopterTransport CopterTransport Copter
The T-Copter is a basic troop-carrying unit. It is lightly armoured and mobile, but has no weapons of its own. It allows Infantry and Mech units to be transported to areas of the map that would not otherwise be possible, due to the fact that it can fly.
Price: 5000G Move: 6
Built: Airport Move Type: Air
Vision: 2 Fuel: 99
Ammo: None Consumption: 1 per Day
Abilities: Transport This unit is capable of transporting other units. It has the Load and Drop commands.
Details
Transports:
Capacity: One Unit
Load/Unload:
Movement Chart

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Primary Weapon: None Secondary Weapon: None