Speed requirement: 25 days
Points: 300 (S-Rank)
Days: Up to day 4
Wrap Up: Finish capturing the airport and other properties. It's difficult to write a day by day from here, as your moves will depend somewhat on Sensei's moves. However, the fewer units Sensei uses aggressively, the better. You can handle a recon or copter with your AA, but anything else will give you a bit of trouble. Build a bomber at the newly captured eastern airport on Day 6, and a fighter on Day 7. You should be able to use the fighter to destroy the Bomber Sensei builds, and hopefully use the bomber to destroy or cripple the AA if it's in the way. Using these two units and your transported infantry, assault the HQ. You may have to blow up an APC (or something else) that Sensei leaves there. Make sure you block off the two cities below the HQ with T-copters when Sensei is about to use his power, otherwise the mechs that spawn will ruin your capture attempt. You should be able to capture the HQ on day 11 or 12. You'll need 4, maybe 5 units in one day for the power score, and you can probably cope with losing two units and still get perfect technique.
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