Recon

Recon
The Recon is a mobile scout unit that has a large vision range. They move freely on flat terrain, but have trouble with rough terrain.
Price: 4000G Move: 8
Built: Base Move Type: Tyre
Vision: 5 Fuel: 80
Ammo: None Consumption: None
Star Value: 50 Campaign Availability: C8: “Tag Battle”
HC1: “Jake’s Trial”
Abilities: None
Movement Chart

2

3

-

-

1

1

1

1

1

1

1

-

-

-

1

1

1

1
Primary Weapon: None Secondary Weapon: Machine Gun
Range: 1-1
Damage Chart
70%--
65%--
35%10%
6%35%
1%--
1%--
1%--
45%--
45%--
55%--
4%--
28%--
6%20%

Mech

Stealth
The Mech is a more powerful but less mobile variant of the Infantry unit. They have extra firepower with their bazooka, while still retaining the ability to capture properties.
Price: 3000G Move: 2
Built: Base Move Type: Mech
Vision: 2 Fuel: 70
Ammo: 3 Consumption: None
Star Value: 20 Campaign Availability: C1: “Jake’s Trial”
HC1: “Jake’s Trial”
Abilities: Capture Allows the unit to capture neutral properties, or properties held by the enemy. Captures 1 point per current HP.
Mountain Vision Improves the unit’s vision by 3 when standing on a Mountain tile.
Movement Chart

1

1

1

1

1

1

1

1

1

1

1

-

-

-

1

1

1

1
Primary Weapon: Bazooka Secondary Weapon: Machine Gun
Range: 1-1 Range: 1-1
Damage Chart
----
----
85%--
55%--
15%--
15%--
5%--
75%--
70%--
85%--
65%--
85%--
55%30%
Damage Chart
65%--
55%--
18%9%
6%35%
1%--
1%--
1%--
20%--
32%--
35%--
6%--
35%--
6%20%

Infantry

Stealth
The basic foot-soldier unit available to all armies. They have low firepower and are inexpensive, but are essential due to their ability to capture properties.
Price: 1000G Move: 3
Built: Base Move Type: Infantry
Vision: 2 Fuel: 99
Ammo: None Consumption: None
Star Value: 20 Campaign Availability: C1: “Jake’s Trial”
HC1: “Jake’s Trial”
Abilities: Capture Allows the unit to capture neutral properties, or properties held by the enemy. Captures 1 point per current HP.
Mountain Vision Improves the unit’s vision by 3 when standing on a Mountain tile.
Movement Chart

1

1

2

2

1

1

1

1

1

1

1

-

-

-

1

1

1

1
Primary Weapon: None Secondary Weapon: Machine Gun
Range: 1-1
Damage Chart
55%--
45%--
12%7%
5%30%
1%--
1%--
1%--
14%--
15%--
25%--
5%--
25%--
5%20%

Stealth

Stealth
A high-tech Stealth Fighter developed by Orange Star. Possesses average overall firepower but can hit every single unit. Has the unique ability to cloak itself to hide from the enemy, protecting it from fire and preventing it from being seen.
Price: 24000G Move: 6
Built: Airport Move Type: Air
Vision: 4 Fuel: 60
Ammo: 6 Consumption: 5 per Day (8 per Day in Stealth)
Star Value: 100 Campaign Availability: C18: “Omens and Signs”
HC18: “Omens and Signs”
Abilities: Stealth Allows the unit to hide from all units unless they are adjacent. Increases fuel consumption to 8 per day. While in Stealth mode, a unit is also completely immune to attacks from every unit except Fighters and other Stealth Fighters.
Movement Chart

1

1

1

1

1

1

1

1

1

1

1

1

1

-

1

1

1

1
Primary Weapon: Omni-Missile Secondary Weapon: None
Range: 1 – 1
Damage Chart
90%45%
90%70%
85%85%
75%95%
70%55% (+Stealth)
60%120%
15%45%
85%35%
75%65%
85%55%
50%65%
85%45%
80%30%

Unlockables and Secrets

Unlocking COs
Spoilers

Nell: Complete the Campaign or Hard Campaign with an A-Rank average score
Hachi: Complete the Hard Campaign
Olaf: Complete “Factory Blues” in the Campaign
Grit: Complete “Factory Blues” in the Campaign
Colin: Complete “Factory Blues” in the Campaign and buy either Olaf or Grit
Kanbei: Complete “The Hunt’s End” in the Campaign
Sonja: Complete “The Hunt’s End” in the Campaign
Sensei: Complete “The Hunt’s End” in the Campaign and buy either Kanbei or Sonja
Eagle: Complete “Great Sea Battle” in the Campaign
Drake: Complete “Great Sea Battle” in the Campaign
Jess: Complete “Great Sea Battle” in the Campaign and buy either Eagle or Drake
Lash: Complete the Campaign
Adder: Complete the Campaign
Hawke: Complete the Campaign or Hard Campaign with a B-Rank average score
Sturm: Complete the Campaign or Hard Campaign with an S-Rank average score

Game Modes
Spoilers

Hard Campaign: Complete the Campaign
Sound Room: Complete the Campaign

Campaign Secrets
Spoilers

Orange Star Lab Mission: Capture the city closest to your HQ in “Flak Attack”
Blue Moon Lab Mission: Capture the city in the south-west on the bridges near Lash’s HQ in the mission “Toy Box”
Yellow Comet Lab Mission: Capture the central city on the south-west beach in the mission “Show Stopper”
Green Earth Lab Mission: Capture the southern city on the western island in the mission “Sinking Feeling”
Secret Dialogue: In the mission “Cleanup”, move all of your units until they are all completely out of fuel. You will get some special alternate dialogue from Nell.

Maps
Spoilers

“Nintendo” Map: Hold L+R when starting Design Maps to load a special map.
Secret Dialogue: When in Design Maps, attempt to place a unit in an illegal position 50 times in a row. You will get some special dialogue from Nell.

Golden Menus
Spoilers

Campaign: Clear every single map in the campaign once (including the Orange Star hard campaign set)
War Room: Clear every single map in the War Room
Versus: Play every single map at least once
Battle Maps: Purchase every single item from Hachi
Link, Design Room: These turn golden when all the other menus have met their requirements

Penny

Army: Intelligent Defence Systems
The youngest child of Dr. Caulder. Numerous experiments have left her mind permanently shattered.
“Tee hee! Let’s go, Mr. Bear!”
Unlock: Complete C24: “Crash Landing”
Protective Effect
CO Zone Units: All Units
CO Zone: 3 – 4 – 5
Attack Boost: +10%
Defence Boost: +10%
Zone Effect: Immunity to all Weather effects (Snow, Rain, Sandstorm). Active even when CO Unit is not deployed.
Stormfront 60 HP
Changes the weather to either Snow, Rain or Sandstorm.
Effect on CO Power Activation:
• Current weather is set to either Snow, Rain or Sandstorm for 3 full days

Tabitha

Army: Intelligent Defence Systems
Belongs to the private military company IDS. A daughter of Dr. Caulder, she is extremely cruel and vindictive.
“Stupid weak people!”
Unlock: Complete C25 “Lab Rats”
Mega Boost
CO Zone Units: All Units
CO Zone: 0 – 1 – 2
Attack Boost: +60%
Defence Boost: +60%
Firestorm 60 HP
Tabitha’s CO Power fires a missile at the most HP rich target on the map. Gunboats are valued half as much as every other unit.
Effect on CO Power Activation:
• Creates a strike that targets a 5×5 diamond on the map targeting the highest HP, with half weighting for Gunboats. Inflicts 8 HP of damage.

Greyfield

Army: New Rubinelle Army
Ambitious and power hungry, he wants to destroy the Lazurian Army and rule the world as its new king.
“I’ll see you hanged for this!”
Unlock: Complete C21 “Lin’s Gambit”
Naval-Defence Boost
CO Zone Units: Copter Units, Naval Units, Seaplane Units
CO Zone: 3 – 4 – 5
Attack Boost: +20%
Defence Boost: +50%
Supply Chain 60 HP
Fuel, ammo and materials are restocked to maximum for all units. Supply Chain is the only method to restock materials under any circumstances.
Effect on CO Power Activation:
• All units have their fuel, ammo and materials supplied to maximum

Waylon

Army: New Rubinelle Army
A member of the Rubinelle Army who seeks only to fulfill his own pleasures and desires.
“It’s time for Waylon to do some whalin’!”
Unlock: Complete C20 “Waylon Flies Again”
Aerial-Defence Boost
CO Zone Units: Air Units
CO Zone: 2 – 3 – 4
Attack Boost: +30%
Defence Boost: +40%
Wingman 60 HP
Enhances the defence of all air units.
Unit Ratings:
• Air Units: 410% Defence

Gage

Army: Lazurian Army
A Lazurian soldier. He is a man of few words, but a consummate professional.
“They don’t pay me to think.”
Unlock: Complete C13 “Greyfield Strikes”
Indirect-Attack Boost
CO Zone Units: Indirect Units, Naval Units
CO Zone: 2 – 3 – 4
Attack Boost: +30%
Defence Boost: +20%
Longshot 60 HP
Enhances all indirect unit’s attack range
Unit Ratings:
• Indirect Combat Units: +2 Firing Range

Tasha

Army: Lazurian Army
A Lazurian soldier who burns with the desire to avenge her late brother.
“I will have my revenge!”
Unlock: Complete C12 “History of Hate”
Aerial-Attack Boost
CO Zone Units: Air Units
CO Zone: 1 – 2 – 3
Attack Boost: +50%
Defence Boost: +30%
Sonic Boom 60 HP
Enhances the movement of all air units.
Unit Ratings:
• Air Units: +2 Movement

Isabella

Army: 12th Battalion
Has no memory of her past. Rescued by Will, she has joined the 12th Battalion – where she dreams of living in peace.
“I can’t remember anything…”
Unlock: Starts unlocked
Overall Force Boost
CO Zone Units: All Units
CO Zone: 2 – 3 – 4
Attack Boost: +20%
Defence Boost: +20%
Deep Strike 60 HP
Enhances all units’ movement and indirect attack range
Unit Ratings:
• All Units: +2 Movement
• Indirect Combat Units: +2 Firing Range

Lin

Army: 12th Battalion
The 12th Battalion’s unflappable second in command. She has tremendous respect for Captain Brenner, although they disagree often.
“Keep a cool head.”
Unlock: Starts unlocked
Ground-Force Boost
CO Zone Units: Ground Units
CO Zone: 1 – 2 – 3
Attack Boost: +30%
Defence Boost: +30%
Scout 60 HP
Enhances all units’ vision range and can view obscured tiles.
Modified Stats:
• Vision: +2
• Forest and Reef tiles are revealed when in vision range without requiring an adjacent unit

Will

Army: 12th Batallion
A former Rubinelle military cadet who joined the 12th Battalion after being rescued by Captain Brenner – whom he idolises.
“Never give up!”
Unlock: Starts unlocked
Ground-Unit Attack Up
CO Zone Units: Direct Combat Ground Units
CO Zone: 2 – 3 – 4
Attack Boost: +30%
Defence Boost: +10%
Rally Cry 60 HP
Enhances the movement of all direct combat ground units.
Unit Ratings:
• Direct Combat Ground Units: +2 Movement

Brenner

Army: 12th Battalion
Captain of the 12th Battalion. He has an unshakable faith in humanity’s goodness, and will aid any in need.
“The survivors need our help.”
Unlock: Starts unlocked
Universal Defence Boost
CO Zone Units: All Units
CO Zone: 3 – 4 – 5
Attack Boost: +10%
Defence Boost: +30%
Reinforce 60 HP
Heals all of Brenner’s units by 3 HP, up to their maximum health.
Effect on CO Power Activation:
• All units are repaired by 3 HP, including units inside transports

Trial Maps