- Map Case: Campaign
- Players: 2
- Difficulty:
- Speed Rank: 9 Days
- Player CO: Eagle, Drake, Jess
- Enemy CO: Hawke
Advance Wars 2 – Black Hole Rising related content.
Map Strategy
With Max make an APC at the westernmost base and an infantry at the easternmost base. You’ll want to capture the bundle of cities to the south of Max’s HQ as soon as possible.
With Sonja you’ll basically want to bide your time. Make 2 infantries and capture the cities on your island. Start saving up for a lander.
Once Eagle has captured most of the cities around his HQ and the cities to the north (Ignore the ones around the Black Cannon: Max will need all the cash he can get.) Star spamming B-Copters with Eagle to help defend the bridge nearest to the Black Cannon. If you feel confident, and can stop spamming copters for a few turns, save up for a bomber and bomb the Black Cannon.
With Max, continue capturing, and make a tank every turn or so. You’ll want to make capturing the base nearest to the Black Cannon a priority.
With Sonja, build a Lander and transport your 2 infantries over to the island in the far east. Capture it completely and make some anti-air defence system of some sort: Hawke will capture the 2 airports to the northwest as soon as possible and start making bombers every few turns. Build an army comprising mostly of tanks, a few md. tanks and a few a-airs and ferry them across to the island in the north. Destroy the cannons there. Once you’ve secured it more or less and nothing can get in or out, send over a squad of infantries and caputre the whole place, leaving the airport, base and city to the north alone: you don’t need them and they’re probably protected by indirects anyway. Save up for a rocket.
With Eagle and Max, just continue trying to hold the bridge. If they retake the area around the wreakage of their Black Cannon, restart.
Basically just bide your time with everything until you can get a rocket up with Sonja and destroy the Mini-Cannon with it. Move it up one square and open fire at the pipe for 2 turns. Done!
A-rank!
Strategy by bog-bog.
Map Data:
Army: Blue Moon | ||
Blue Moon’s little rich boy CO. Views Olaf and Grit with awe and admiration. | ||
Unlock: | Complete the Blue Moon Campaign, then purchase either Olaf or Grit | |
Olaf and Grit |
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Black Hole |
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The heir to a vast fortune. Purchases all units at a special low price. Troops’ low firepower stems from his lack of experience. | ||
Gold Rush Increases deployment funds by one and a half times. |
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Power of Money Uses wealth to increase the strength of weapons. The more funds available, the stronger the weapons become. |
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Power Quote “Don’t underestimate me because I’m new!” |
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Victory Quote “Whew… I won! I really won!” |
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Continue reading |
(1) | (2) | (1) | (2) | (1) | (2) | (1) | (2) | (1) | (2) | (1) | (2) | (1) | (2) | (1) | (2) | (1) | (2) | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | 55 | - | 45 | - | 12 | - | 5 | - | 1 | - | 1 | - | 14 | - | 15 | - | 25 | ||
- | 65 | - | 55 | 85 | 18 | 55 | 6 | 15 | 1 | 15 | 1 | 75 | 20 | 70 | 32 | 85 | 35 | ||
- | 70 | - | 65 | - | 35 | - | 6 | - | 1 | - | 1 | - | 45 | - | 45 | - | 55 | - | |
25 | 75 | 25 | 70 | 85 | 40 | 55 | 6 | 15 | 1 | 15 | 1 | 75 | 45 | 70 | 45 | 85 | 55 | ||
30 | 105 | 30 | 95 | 105 | 45 | 85 | 8 | 55 | 1 | 45 | 1 | 105 | 45 | 105 | 45 | 105 | 55 | ||
35 | 125 | 35 | 115 | 125 | 65 | 105 | 10 | 75 | 1 | 55 | 1 | 125 | 65 | 115 | 65 | 125 | 75 | ||
90 | - | 85 | - | 80 | - | 70 | - | 45 | - | 40 | - | 70 | - | 75 | - | 80 | - | ||
95 | - | 90 | - | 90 | - | 80 | - | 55 | - | 50 | - | 80 | - | 80 | - | 85 | - | ||
105 | - | 105 | - | 60 | - | 25 | - | 10 | - | 5 | - | 50 | - | 50 | - | 55 | - | ||
- | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | ||
- | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | ||
110 | - | 110 | - | 105 | - | 105 | - | 95 | - | 90 | - | 105 | - | 105 | - | 105 | - | ||
- | 75 | - | 75 | 55 | 30 | 55 | 6 | 25 | 1 | 20 | 1 | 60 | 20 | 65 | 25 | 65 | 35 | ||
95 | - | 90 | - | 90 | - | 80 | - | 55 | - | 50 | - | 80 | - | 80 | - | 85 | - | ||
- | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | ||
- | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
(1) | (2) | (1) | (2) | (1) | (2) | (1) | (2) | (1) | (2) | (1) | (2) | (1) | (1) | (1) | (1) | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | 5 | - | 25 | - | - | - | - | - | 7 | - | 30 | - | - | - | - | ||
65 | 6 | 85 | 35 | - | - | - | - | - | 9 | - | 35 | - | - | - | - | ||
- | 4 | - | 28 | - | - | - | - | - | 10 | - | 35 | - | - | - | - | ||
65 | 5 | 85 | 30 | - | - | - | - | - | 10 | - | 40 | 1 | 5 | 10 | 1 | ||
105 | 7 | 105 | 35 | - | - | - | - | - | 12 | - | 45 | 10 | 45 | 35 | 10 | ||
115 | 17 | 125 | 55 | - | - | - | - | - | 22 | - | 55 | 15 | 50 | 40 | 15 | ||
75 | - | 80 | - | - | - | - | - | - | - | - | - | 40 | 65 | 55 | 60 | ||
85 | - | 90 | - | - | - | - | - | - | - | - | - | 55 | 85 | 60 | 85 | ||
45 | - | 55 | - | 65 | - | 75 | - | 120 | - | 120 | - | - | - | - | - | ||
- | - | - | - | 100 | - | 100 | - | 120 | - | 120 | - | - | - | - | - | ||
- | - | - | - | 55 | - | 100 | - | 100 | - | 100 | - | - | - | - | - | ||
95 | - | 105 | - | - | - | - | - | - | - | - | - | 75 | 85 | 95 | 95 | ||
25 | 6 | 65 | 35 | - | - | - | - | - | 65 | - | 95 | 25 | 55 | 25 | 25 | ||
85 | - | 90 | - | - | - | - | - | - | - | - | - | 50 | 95 | 95 | 95 | ||
- | - | - | - | - | 55 | - | 65 | - | 115 | - | 115 | - | - | - | 90 | ||
- | - | - | - | - | - | - | - | - | - | - | - | 55 | 25 | 95 | 55 |
The orange star troops are the attacker’s base damage. Blue Moon troops are the target of the attack. (1) represents a primary weapon that uses ammo, (2) represents the secondary machine guns that do not require ammo to fire. You can sort a target by damage taken by clicking the icon along the top row.
Army: Green Earth | ||
A bighearted former pirate, he often calms the waters between Jess and Eagle. | ||
Unlock: | Complete the Green Earth Campaign | |
The open sea |
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High Places |
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Naval units move 1 space more than other armies’ do, and their defenses are higher. Movement isn’t affected by rain. | ||
Tsunami Causes a tidal wave that does 1 HP to all enemy units and reduces their fuel by half. |
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Typhoon Causes a tidal wave that does 2 HP of damage to all enemy units and reduces fuel by half. Hinders enemy movement. |
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Power Quote “Wave goodbye to your troops!” |
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Victory Quote “Quote” |
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Continue reading |
Army: Green Earth | ||
Green Earth’s daring pilot hero. Joined the air force to honour his father’s legacy. | ||
Unlock: | Complete the Green Earth Campaign | |
Lucky Goggles |
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Swimming |
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Air units use less fuel than those of other armies. They have superior offence and defence, too. Weak vs. naval units. | ||
Lightning Drive Air unit offensive and defensive abilities are increased. |
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Lightning Strike Improves offence and defence of all air units. Additionally, all non-infantry units that have carried out orders can move again. |
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Power Quote “The Eagle soars above you!” |
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Victory Quote “Another victory! Was there ever any doubt?” |
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Continue reading |
Map Data:
Army: Black Hole | ||
The strongman of the Black Hole army. Promoted from private by Hawke. | ||
Unlock: | Available from the start | |
Meat |
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Veggies |
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High firepower, but he relies solely on strength. His shoddy technique sometimes reduces the damage his units deal. | ||
Brute Force Increases dispersion of fire. There is a chance of getting a super strong blow, but units’ firepower might suddenly drop instead. |
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Barbaric Blow Attack power rises dramatically, but so does the dispersion rate, which affects the amount of damage targets take. |
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Power Quote “Why think when you can fight?” |
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Victory Quote “What was that? A waste of my time!” |
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Continue reading |
Army: Blue Moon | ||
Laid-back style masks his dependability. A peerless marksman. Works well with Olaf. | ||
Unlock: | Complete the Blue Moon Campaign | |
Cats |
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Rats |
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Range for distance weapons is 1 space greater than other COs. They cause more damage, too. Weak in direct combat. | ||
Snipe Attack Increases range of distance weapons by 1 space. Attack strength of these units also increases. |
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Super Snipe Distance weapons can shoot 2 spaces farther than normal. They also receive a firepower bonus. |
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Power Quote “I reckon it’s about time to take you down!” |
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Victory Quote “Not bad, y’all! Don’t be a sore loser!” |
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Continue reading |
Army: Orange Star | ||
Rumoured to be Orange Star’s former chief, he’s closing up shop to hit the battlefield. | ||
Unlock: | Complete Hard Campaign | |
Tea |
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Medicine |
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Uses secret trade routes to get lower deployment costs for all units. | ||
Barter Speaks with such authority that he obtains even lower deployment costs. |
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Merchant Union Deployment costs drop. Merchant pals gather from around the globe and help him deploy ground units from any allied property. |
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Power Quote “How’s business?” |
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Victory Quote “Done already? Better luck next time!” |
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Continue reading |
Army: Black Hole | ||
The leader of Black Hole’s 4 COs. He’ll stop at nothing to achieve his goals. | ||
Unlock: | Complete the entire Campaign with a B Rank average | |
Black coffee |
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Incompetence |
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All units possess superior firepower. His CO Power builds up more slowly than those of the other COs. | ||
Black Wave All damaged units recover 1 HP. In addition, all enemy units suffer 1 HP of damage. |
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Black Storm All damaged units recover 2 HP. In addition, all enemy units suffer 2 HP of damage. |
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Power Quote “Goodbye.” |
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Victory Quote “You’re not weak–I’m just way too good!” |
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Continue reading |
Mission 1: Border Skirmish
Mission 2: Orange Dawn
Mission 3: Andy’s Time
Mission 4: Mountain Ops
Mission 5: Sea For All
Mission 6: POW Rescue
Mission 7: Test Of Time
Mission 8: Liberation