Infantry

InfantryInfantryInfantryInfantryInfantry
The basic foot-soldier unit available to all armies. They have low firepower and are inexpensive, but are essential due to their ability to capture properties.
Price: 1000G Move: 3
Built: Base Move Type: Foot
Vision: 2 Fuel: 99
Ammo: None Consumption: None
Abilities: Capture Allows the unit to capture neutral properties, or properties held by the enemy. Captures 1 point per current HP.
Mountain Vision Improves the unit’s vision by 3 when standing on a Mountain tile.
Movement Chart

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Primary Weapon: None Secondary Weapon: Machine Gun
Range: 1-1
Damage Chart
55%--
45%--
12%7%
5%30%
1%--
1%--
14%--
15%--
25%
5%
25%

Lander

LanderLanderLanderLanderLander
The Lander is a naval troop-carrying unit. It is lightly armoured and mobile, but has no weapons of its own. It is the only way to move heavier land units across oceans.
Price: 12000G Move: 6
Built: Port Move Type: Naval Transport
Vision: 1 Fuel: 99
Ammo: None Consumption: 1 per Day
Abilities: Transport This unit is capable of transporting other units. It has the Load and Drop commands.
Details
Transports:
Capacity: Two Units
Load/Unload:
Movement Chart

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Primary Weapon: None Secondary Weapon: None

Maps

Classic: 2-Player: 3-Player: 4-Player:
Pre-Deployed: Campaign: Hard Campaign: War Room: